Jail System

Implement a jail system for temporary player punishment. Players can be jailed, released automatically after time, or manually by staff.

Basic Jailing

Jail a player with a time limit:

/cmd add jail tp ${jail_player} 0 100 0 && tellraw ${jail_player} {"text":"You have been jailed!","color":"red"} && scoreboard players set ${jail_player} jail_time 1200

Jail Release

Automatic release after time expires:

/cmd add jail_check execute as @a[scores={jail_time=1..}] run scoreboard players remove @s jail_time 1 && execute as @a[scores={jail_time=0}] run tp @s 100 65 100 && tellraw @s {"text":"You have been released from jail!","color":"green"} && scoreboard players reset @s jail_time

Custom Syntax for Jailing

// In syntax.json
{
  "jail": {
    "pattern": "/jail  

Jail Area Protection

Prevent jailed players from escaping:

/cmd add jail_protect execute as @a[scores={jail_time=1..}] at @s if block ~ ~-1 ~ minecraft:bedrock run tp @s 0 101 0 && tellraw @s {"text":"Stay in jail!","color":"red"}